Freezer 2

"Hunt your neighbours and freeze their bodies, all in a day's work"

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About

My first "real" game using OpenGL (except for Sloplifter), Freezer 2 challenges you to wipe out a small town before aliens can invade and eat their brains.

It's highly moddable, and features my first scripting engine in a game ever.

Short In Game Manual:
        Keys
        ---
        WASD, arrows: Move north, south, west and east
        Mouse movement: Aim at things (your gun sight turns
                red if you can't hit them)
        Mouse 1: Fire a bullet from your gun at the target
        Mouse 2: Reload your gun (use R for single button
                computers)
        Space: Talk to NPCs, pick up bodies for dragging,
                pick up weapons from the ground.
        I: Show Game Info (Progress) in the corner of the
                screen. From top to bottom:
                - Live townspeople
                - Dead townspeople
                - Frozen townspeople
                You win when everyone is frozen.

        Gameplay
        ---
        Go from place to place, killing the townspeople
        and dragging their bodies back to the freezers.

        Townspeople hear bullets, see deaths and wounds,
        and notice when you are dragging bodies around
        past them. The police will attack you when they
        see these things occur.

        To dump a body in the freezer, just drag it nearby.

        Keep in mind you cannot fire while dragging a body
        and your movement speed is greatly reduced.

        The player gains combos from killing multiple people.
                5X combo: Gain "killer vision" allowing you
                          to spot NPCs and Freezers easily
                10X combo: Regain 10 HP (one bar) for each
                          kill you get after 10 in the combo
                          chain. The only way to live in
                          survival mode.

        Survival Mode
        ---
        Survival mode is a competition to get the most kills
        in the shortest period of time. Cops constantly spawn
        around you and attack with their pistols. Your only
        source of health are the bonuses you get from combos.

        You start off with a micro assault rifle and 1500 rounds;
        when these are expended you must scrounge through the
        bodies for their pistols. You cannot drag bodies in this
        mode.

        Cops start out with very little health, but then increase
        dramatically in toughness as time goes on.

        When you die in this mode, the game is over and your score
        is ranked in terms of kills and survival time.

        Level Editor/SHilScript
        ---
        The level editor is built into the game, just press "E"
        at the title pane to access it.

        Use arrows/WASD to scroll, Z and X to select tile, left click
        to place a single tile and right click to flood fill tiles.
        Hold down space while scrolling to scroll faster. C saves the
        map to disk.

        This game uses SHilScript, and via editing of the entities.txt
        file in the data directory you can create area-effect script
        triggers, which can do things from playing sounds, to changing
        the map, to executing cinema scenes.

        NPCs can also be edited to execute scripts when they are talked
        to; this is much the same way -- just edit their definition
        files.

        A more complete SHilScript reference will arrive soon.

        Debug Console
        ---
        The game ships with a debug console. Press the ~ (tilde) key to
        access it.

        The supported commands are:
                spawndrone      - create peasant at your location
                spawncop        - create cop at your location
                comboup         - reset combo timer, increase count by 1
                freakout        - all NPCs hate you
                wingame         - jump to the end cinema scene
                healme          - full health
                fullammo        - 1000 bullets if you have a gun
                sshot           - screenshot of console in console.bmp
                version         - get game version
                exit            - leave the console

        You can also push the up key to go to the last entered console
        command.

        Physics Editing
        ---
        In the data folder, a file called "physics.dat" allows you to edit
        the game's physics. This is not recommended for most users.

        The values:
                Value                   Default
                SLOWMO_MULTIPLIER       18
                PLAYER_SPEED            2750
                FRICTION_MULTIPLIER     10
                BULLET_SPEED_MULTIPLIER 10

        Items (other than the guns)
        ---
        Drug Pills: These are pills that cause you to enter slow motion
                    mode. While in this mode, your movement is greatly
                    sped up while your perception is slowed, for greater
                    degrees of control and survival.
        Health Packs: These items will fully revive your health.

        Death
        ---
        When you die, you will be respawned at the nearest hospital, with
        only one bar of health remaining, and your weapons dropped where
        you fell.

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Copyright 2003-2008 ravuya. Front page web design originally by Josh Powell.

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