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AboutMy first "real" game using OpenGL (except for Sloplifter), Freezer 2 challenges you to wipe out a small town before aliens can invade and eat their brains. Short In Game Manual:
Keys
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WASD, arrows: Move north, south, west and east
Mouse movement: Aim at things (your gun sight turns
red if you can't hit them)
Mouse 1: Fire a bullet from your gun at the target
Mouse 2: Reload your gun (use R for single button
computers)
Space: Talk to NPCs, pick up bodies for dragging,
pick up weapons from the ground.
I: Show Game Info (Progress) in the corner of the
screen. From top to bottom:
- Live townspeople
- Dead townspeople
- Frozen townspeople
You win when everyone is frozen.
Gameplay
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Go from place to place, killing the townspeople
and dragging their bodies back to the freezers.
Townspeople hear bullets, see deaths and wounds,
and notice when you are dragging bodies around
past them. The police will attack you when they
see these things occur.
To dump a body in the freezer, just drag it nearby.
Keep in mind you cannot fire while dragging a body
and your movement speed is greatly reduced.
The player gains combos from killing multiple people.
5X combo: Gain "killer vision" allowing you
to spot NPCs and Freezers easily
10X combo: Regain 10 HP (one bar) for each
kill you get after 10 in the combo
chain. The only way to live in
survival mode.
Survival Mode
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Survival mode is a competition to get the most kills
in the shortest period of time. Cops constantly spawn
around you and attack with their pistols. Your only
source of health are the bonuses you get from combos.
You start off with a micro assault rifle and 1500 rounds;
when these are expended you must scrounge through the
bodies for their pistols. You cannot drag bodies in this
mode.
Cops start out with very little health, but then increase
dramatically in toughness as time goes on.
When you die in this mode, the game is over and your score
is ranked in terms of kills and survival time.
Level Editor/SHilScript
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The level editor is built into the game, just press "E"
at the title pane to access it.
Use arrows/WASD to scroll, Z and X to select tile, left click
to place a single tile and right click to flood fill tiles.
Hold down space while scrolling to scroll faster. C saves the
map to disk.
This game uses SHilScript, and via editing of the entities.txt
file in the data directory you can create area-effect script
triggers, which can do things from playing sounds, to changing
the map, to executing cinema scenes.
NPCs can also be edited to execute scripts when they are talked
to; this is much the same way -- just edit their definition
files.
A more complete SHilScript reference will arrive soon.
Debug Console
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The game ships with a debug console. Press the ~ (tilde) key to
access it.
The supported commands are:
spawndrone - create peasant at your location
spawncop - create cop at your location
comboup - reset combo timer, increase count by 1
freakout - all NPCs hate you
wingame - jump to the end cinema scene
healme - full health
fullammo - 1000 bullets if you have a gun
sshot - screenshot of console in console.bmp
version - get game version
exit - leave the console
You can also push the up key to go to the last entered console
command.
Physics Editing
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In the data folder, a file called "physics.dat" allows you to edit
the game's physics. This is not recommended for most users.
The values:
Value Default
SLOWMO_MULTIPLIER 18
PLAYER_SPEED 2750
FRICTION_MULTIPLIER 10
BULLET_SPEED_MULTIPLIER 10
Items (other than the guns)
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Drug Pills: These are pills that cause you to enter slow motion
mode. While in this mode, your movement is greatly
sped up while your perception is slowed, for greater
degrees of control and survival.
Health Packs: These items will fully revive your health.
Death
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When you die, you will be respawned at the nearest hospital, with
only one bar of health remaining, and your weapons dropped where
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