#include <HUDController.h>
Public Methods | |
HUDController () | |
constructor: inits fonts. | |
void | ShutDown () |
shuts down SDL_ttf and cleans up memory. | |
~HUDController () | |
destructor; does nothing right now. | |
Public Attributes | |
TTF_Font * | font |
a truetype font, for rendering purposes. | |
QuestMaster * | qm |
holds all of our quests. DEPRECATED. |
Don't use it. Most of its functionality was rolled into the CGame class...