#include <Quests.h>
Public Methods | |
string | GiveNextQuest (int map) |
Hands out the info for a quest for a certain floor, or returns BS if there is none. | |
void | loadQuests (char *filename) |
Loads quests from a file. Can be called multiple times to append quests vector. | |
Quest * | NextQuest (int map) |
Gives a ptr to the next valid quest on this floor. | |
QuestMaster () | |
Constructor -- pretty much default values. | |
Public Attributes | |
vector< Quest * > | quests |
Holds all the quests in the game right now. |
It also stores all of the quests, and can load them from a local text file. See Quests.cpp for the load code.