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Shop Class Reference

The functionality for providing the buy/sell UI is actually provided by the game, and an object of type Shop should be included in the CGame class definition. More...

#include <Shops.h>

List of all members.

Public Methods

void loadItems (char *name)
 loads items from a file.

 Shop ()
 builds basic crap, to prevent memory problems.


Public Attributes

vector< Item * > shopItems
 holds all the items in the shop.


Detailed Description

The functionality for providing the buy/sell UI is actually provided by the game, and an object of type Shop should be included in the CGame class definition.

Regardless, this holds a vector of items and their prices, and can load them right from a local text file. See Shops.cpp for the load code.


The documentation for this class was generated from the following files:
Generated on Thu Jun 3 16:21:29 2004 by doxygen1.2.15